Copy that entire number, that’s the Workshop ID. Look in the pink rectangle there and you’ll see a number. The easiest way to find them is to middle-click on the mod in question in the workshop, to pop it out in a new window. If you’re working with a vanilla race or ship, you’ll find their content in /assets/packed.pak. Your own organization approach may vary, but I recommend keeping “things I’m making” separate from “things I’m extracting”. My Mods/ is where I put works-in-progress. workfolder/ is where I put extracted paks that I’m working with. Once that’s done, I recommend organization. Make sure to read the Guide on the site for installation and basic functionality instructions it’s not hard, but you’ll need to point it at a few specific files. While Starbound does technically come with a tool for that, a lot of people – myself among them – prefer something with a graphical interface. paks, and to create them if you want to release the mod. Got a race that you like and a ship that you don’t? Yet no one on the Workshop has made a mod to give it the ship you want? Here’s how to do it yourself.įirst, you’ll need a way to extract.
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